Javascript Immutability

Making objects immutable in Javascript can be useful for a few basic reasons:

  • All modifications are explicit For example if you are passing an object to various functions, can you be sure that one of the functions did not change something within your object? An immutable object cannot be modified so you cabn be entirely sure that it was not modified.
  • Change Detection and/or Equality Checks If you need to check to see if an immutable object has changed, then it is just a simple matter of doing a strict equality check (i.e. ===), but for a mutable object you need to check every property. This is what is used by Angular, React, Redux and others to check for changes.
  • Easier testing If all modifications to an object happen via an assignment, or via a Pure Functions then your code is usually significantly easier to test.

So in summary immutability itself does not offer any intrinsic benefits on it own - it is just how you structure your code to use immutability to avoid common sources of bugs, confusion, or difficult to debug weirdness (… or you simply use a framework that relies on immutability).

Making Objects Immutable

You can make any old Javascript object immutable by using Object.freeze:


const myMutableObject = {
  myProperty: 'foo',
};

// Make the object immutable
const myImmutableObject = Object.freeze(myMutableObject);

// Fails with a `TypeError` when in `strict mode`, otherwise silently fails.
myImmutableObject.myProperty = 'qux';

Javascript’s primitive types - bigint, boolean, null, number, string, symbol, and undefined - are already immutable and require no special treatment. Besure you are using the actual primitive, and not the wrapper objects (e.g. string is the primitive, and String is the wrapper object).

Note that there is a similar function Object.seal which is often confused but is slightly different - Object.seal does not make the Object’s existing properties immutable (i.e. you can change their values) - it only prevents new properties from being added to the object. Unless there is a good reason to do otherwise, it is best practice to always use Object.freeze.

Pure Functions

You can use Javascript’s spread operator to trivially create Pure Functions - i.e. functions which do not modify the input but return a new copy with the modified values.

const myObj1 = {
  propertyOne: 10,
  propertyTwo: 'foo'
};

function doublePropertyOne(obj) {
  return {
    ...obj,
    propertyOne: obj.propertyOne * 2,
  };
}

const myObj2 = doublePropertyOne(myObj1);

console.log(myObj1 === myObj2) // false - myObj1 is unchanged
console.log(myObj2);
/*
{
  propertyOne: 20,
  propertyTwo: "foo"
}
*/

A pure function like doublePropertyOne does not modify the values in myObj1, instead it returns a new object with the modified values. Using pure functions can help to prevent unexpected changes to object state, and make things significantly easier to test.